Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book raises pertinent questions about one of the most rapidly expanding leisu
El autor de Computer Games and the Social Imaginary, con isbn 978-0-7456-4110-2, es Graeme Kirkpatrick.
Otros libros de Graeme Kirkpatrick son Technical Politics, Computer Games And The Social Imaginary y Aesthetic Theory And The Video Game.